Brief
When you first get the brief it is important to read through it at least twice to make sure you understand exactly what needs to be done. Whether it be to design a poster or to design a chair, there will be certain things that will be specifically asked of you to be completed.
Research
Next in the process is research. Thorough research is needed so you are able to make informed decisions when designing whatever it is that has been asked of you. The more research you have, the more you will understand to context of the brief which means the outcome will come out a lot better rather than if you didn't have a cleat understanding of the subject.
Idea Generation
When it comes to first putting pen to paper always just experiment; I feel at this point of the process there aren't many bad ideas. Once you have a good range of ideas this is the time to choose which ones could be the final resolution. The best way to do this is to ask other people. This can be done informally amongst peers or in crit sessions.
Feedback
A very important stage in the process is getting feedback. This can be received in crit groups, from tutors, or just general opinions from peers. Taking on feedback is always a good things, because if you go ahead and try something someone else has suggested and don't like it, you can sty with your original idea. Where as if you don't at least try you will never know what works best. This is also very helpful when asking the question 'why' when designing. Making informed decisions is always needed, and if you have designed with no reason in mind, there is no need in it, and if there is a reason but that reason is not clear, feedback will make this apparent and you are able to fix it.
Development
The development stage includes ant feedback that ti may have received. take this feedback and apply it to your initial/first ideas. As you develop these ideas, soon it will become clear as to which is best.
Final Resolution
Even when you do decide on which idea to take forward as your final outcome, still try to experiment and tweak certain things and try different variations, such as stock for example. This can easily be experimented with but choosing the right one will make a massive impact on the final resolution.
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